Sonic Unleashed Recompiled
PC (Windows)
Played
Animals: Hedgehogs | 3D Engine: Hedgehog Engine | Physics Engine: Havok | Setting: Chinese | Japanese Xbox 360 games with full English support | Sonic the Hedgehog universe | PlayStation 3 Platinum Range releases | Middle East | PlayStation 3 Essentials Range releases | Xbox 360 Classics releases | Gameplay feature: Transformation | Scripting language: Lua | Middleware: CRI | Xbox 360 Platinum Hits releases
Last activity: about 1 month ago
Playtime: 00:14:43
Play count: 1
This project does not include any game assets. You must provide the files from your own legally acquired copy of the game to install or build Unleashed Recompiled.
XenonRecomp and XenosRecomp are the main recompilers used for converting the game's original PowerPC code and Xenos shaders into compatible C++ and HLSL code respectively. The development of these recompilers was directly inspired by N64: Recompiled, which was used to create Zelda 64: Recompiled.
Last updated about 1 month ago
Added: about 1 month ago
Modified: about 1 month ago
User Score:
Community Score: 68
Critic Score: 56
Version:
Notes:
Is Custom Game: true
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID:
IGDB name:
Game Id: 91a71e0d2a0c28f49570cbfbcdbada30
Game Started Script:
Hidden: false
Include Library Plugin Action: true
Install Directory: E:\PC Games\Sonic Unleashed Recompiled
Manual:
Playnite ID: 8d32334b-5813-4ddf-be27-3ddeb2f4109a
Plugin Id: 00000000-0000-0000-0000-000000000000
Post Script:
Pre Script:
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true