APPLICATION IN BETA - EVERYTHING MIGHT BREAK

Haunt the House: Terrortown

PC (Windows)

Beaten

04. ⏹ Uninstalled [Beaten] | 00. 🔠 [H-L] | 09. 🧩 Puzzle | 06. ✔️ Deck Verified | 07. 💥 Action | 00. 👾 All Games

[Theme] Supernatural | [Genre] Action | [Company] SFB Games | [Difficulty] Casual | [Style] Cute | [Style] Family Friendly | [Visuals] Colorful | [Genre] Puzzle | [Perspective] 2D | [Style] Atmospheric | [Visuals] Beautiful

cover_image
Steam

Last activity: 6 months ago

Playtime: 01:56:00

Play count: 0

A side-scrolling action puzzle game starring ghosts!

...What was that sound? Is somebody there?

Leave the dusty halls of an abandoned clock tower to haunt your way through a town in the dead of night! Possess objects with your ghostly soul, to scare people away from a museum, a hospital, a theatre and a cruise ship. Will you be able to scare everyone out and reclaim what has been lost, before the night is over?

Features
  • Three free expansions added since launch! Ghost Train, Mansion House and The North Pole!
  • A vibrant town with 5 locations to visit, each with it's own musical style and unique objects
  • Hundreds of different objects to possess, with several surprising powers each to try
  • A beautiful original score featuring world-class live session musicians
  • A large cast of townfolk, each with a personality, voice and sense of style
  • A secret second goal beyond simply scaring everyone out of town...

Last updated 4 months ago

Added: over 2 years ago

Modified: 4 months ago

User Score:

Community Score: 82

Critic Score: 60

Version:

Notes:

Is Custom Game: false

Is Installed: false

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID: 16942

IGDB name: Haunt the House: Terrortown

Game Id: 270630

Game Started Script:

Hidden: false

Include Library Plugin Action: true

Install Directory:

Manual:

Playnite ID: bf4b3431-3669-422a-886b-3ea980e3032a

Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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