The Elder Scrolls Online
Windows
Played
Falling Damage | online | Location: Temple | Real-Time Combat | Daedra | Original Soundtrack Release | Player vs Player | Granny 3D | Redguard | Merchant | Prostitute | Magic Meter | Xbox One X Enhanced | Location: Tamriel | Sexualized Women | Breton | Nord | Daedroth | Location: Grassland | PAX East 2013 | Magic Points | Humble Bundle | Instance | LGBT | Gamescom 2013 | E3 2018 | Sociopath | Gargoyles | Digital Distribution | Orc | Feline Humanoid | Character Creation | Dragon | High Elves | Health | Third-Person Perspective | Mercenary | Location: Cave | Location: Hammerfell | Raid | Argonian | God | PAX Prime 2014 | Rivaling Factions | Soul Steal | Racism | PAX East 2016 | Multiple Gameplay Perspectives | Human | E3 2012 | Location: Summerset Isle | Stealth | Location: Black Marsh | Rune | Necromancers | Khajiit | Knight | PAX Prime 2013 | PAX West 2017 | Tokyo Game Show 2014 | First-Person Perspective | Saving the World | Fatigue | White Magic | Goblins | In-Game End User License Agreement | Crafting | Location: Cyrodiil | Fishing | Anthropomorphism | Sword and Sorcery | The Thieves Guild | PAX West 2016 | Pay-to-Play | Location: Valenwood | Location: Elsweyr | Inventory | Necromancy | Assassin | Crosshair | Character Screen | Good vs. Evil | Wood Elves | Mount | Location: Vvardenfell | Channeling | Elf | Bink Video | Level Up | Reptilian Humanoid | Location: Skyrim | Guild | Flat Shading | Steam Trading Cards | Polygonal 3D | Prequel | Slavery | Location: Dungeon | Location: Forest | Player vs Environment | Non-Player Character | Dungeon Crawling | Horses | Magic | Text Chat | Xbox Game Pass | E3 2013 | Royalty | Location: High Rock | Multi-Species Roster | Wizards | Collector's Edition | Side Quest | Location: Nirn | Sex | Spellcaster | Undead | Cooperative Play | Action RPG | Day one Patch | Dark Elves | PAX East 2018 | Location: Morrowind | Open World | Fantasy | Game Critics Awards | Location: Planes of Oblivion | Customizable Character
Steam
Last activity: over 1 year ago
Playtime: 1020:58:00
Play count: 66
The game does not entirely follow the open environments and storyline from the previous games. Instead, each faction has its own campaign with a linear progress through regions. They consist of elements typical for the series, such as large cities to visit, dungeons, quests, and various characters to talk to. Eventually the campaigns bring the three factions together in the central region of Cyrodiil to join the Alliance War that provides the PvP section of the game. In that area each faction wrestles for territory control, resource nodes and travel routes with its own strongholds. It also emphasizes control over the Elder Scrolls, powerful artifacts that can be stolen and need to be taken to the faction's stronghold, and benefit every member of the faction that holds them. The idea is that power and balance will constantly shift as two factions will work together to retrieve the scrolls from the one that holds them. There are siege weapons to attack strongholds and the highest ranking player of the faction that controls the Ruby Throne in Imperial City is crowned emperor. When fighting for a faction points are earned during scouting or bounty missions that can be used to buy resources for the faction. The game uses a scaling battle system where lower-ranked players can still take on higher level players, starting from level 10.
Other game elements where players can work together include boss monsters, Delves (mini-dungeons), regular dungeons (for four to twelve players), and Dolmens, a cycling sequence of waves of monsters. Unlike many other MMORPGs players are not divided over separate realms tied to a server, as the game puts all players together in a single environment with dynamic population assignment. Attacking does not rely on auto actions and automatic targeting. Instead, it puts more emphasis on movement (positioning, evading) and free-flowing attacks based on magic, ranged, light and heavy weapons, but there is also a timer system where a cycle of skills is activated automatically. Visual elements show where opponents will strike and this can be used to dodge and evade. During fights up to five skills can be used, along with a special, powerful skill called Ultimate.
Each character class has three specializations, but separate weapon and armour specialization paths with their own set of passive and active skills. These are further determined by race and guild alignments and like previous games these can eventually open up new lines such as vampire or werewolf. Leveling up is generally done by completing quests, gaining experience and locating skyshards. A new level is awarded with skills points spent in a skill tree. Different resources and recipes are used to craft items.
Last updated over 1 year ago
Added: over 3 years ago
Modified: almost 2 years ago
User Score:
Community Score: 82
Critic Score: 70
Version: 110,821 GB
Notes:
Is Custom Game: false
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID: 1081
IGDB name: The Elder Scrolls Online
Game Id: 306130
Game Started Script:
Hidden: false
Include Library Plugin Action: true
Install Directory: I:\SteamLibrary\steamapps\common\Zenimax Online
Manual:
Playnite ID: ea9dc9d2-815f-49f4-b5b8-fe44da1451a7
Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab
Post Script:
Pre Script:
Sorting Name: Elder Scrolls Online
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true