APPLICATION IN BETA - EVERYTHING MIGHT BREAK

Alan Wake

Windows

Played

Theme: Mental facility / Asylum | Detective/mystery | Game feature: BGM / music player | Horror | Middleware: FaceFX | 3D Engine: MaxFX | Games with game altering copy protection | Direct control | North America | Live action cut-scenes | Contemporary | Physics Engine: Havok | Middleware: Umbra 3 | Games made into comics | Fantasy

cover_image
Steam

Last activity: almost 2 years ago

Playtime: 12:29:00

Play count: 2

When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

Last updated over 1 year ago

Added: over 3 years ago

Modified: over 1 year ago

User Score:

Community Score: 81

Critic Score: 83

Version:

Notes:

Is Custom Game: false

Is Installed: false

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID: 1062

IGDB name: Alan Wake

Game Id: 108710

Game Started Script:

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Include Library Plugin Action: true

Install Directory:

Manual:

Playnite ID: dbec7171-1cb3-4dec-a8f9-71c0d2f7c18d

Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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