Rush Bros
PC (Windows)
Played
Steam
Last activity: almost 11 years ago
Playtime: 00:08:00
Play count: 0
Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. rush through over 45 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.
Key Features:
- 45+ music-infused, platform racing tracks jam-packed with puzzles, obstacles and power-ups
- Features musical tracks by Xilent, Dead Day Revolution, Black Parrot, Animal Music, winners of the Beat Battle and more!
- Special themed stages including ReverbNation, Infected Mushroom, Dead Day Revolution, Xilent, Side FX, and the list keeps growing
- Reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds
- Single Player Mode allows players to learn the levels and race against their own Ghost Data
- Two Player Local Split-Screen Action
- Online Multiplayer that supports Cross-Platform competition between PC and Mac gamers
- Rock out to your own MP3 or OGG music library
- Remix your gameplay by turning on "Fast Forward" to speed everything up, "Survival Mode" where it is one hit and game over or the new "Zombie Repellant" which turning off will add the new zombeats to each level
- Play as the Rush Sisters!
Last updated about 2 months ago
Added: about 2 months ago
Modified: about 2 months ago
User Score:
Community Score: 50
Critic Score: 75
Version:
Notes:
Is Custom Game: false
Is Installed: false
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID:
IGDB name:
Game Id: 234490
Game Started Script:
Hidden: false
Include Library Plugin Action: true
Install Directory:
Manual:
Playnite ID: 0f044ee2-fbd0-41dd-aabd-8a13431f323e
Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab
Post Script:
Pre Script:
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true