Neon Abyss
Windows PC
Not Played
Shooter | Singleplayer | Replay Value | Platformer | Dungeon Crawler | Action-Adventure | |03b. Visuals| Pixel Graphics | Bullet Hell | Roguelite | 2D | [DH] Hidden | Character Customization | RPG | [HLTB] 10 to 20 hours | Cyberpunk | Loot | 2D Platformer | [Game Engine] Unity 2018 | Action Roguelike | [Monetization] DLC | Roguelike | Procedural Generation
NVIDIA GeForce NOW
Last activity: about 1 year ago
Playtime: 00:00:00
Play count: 0
As you progress through each dungeon, random item drops will be key in helping you infiltrate the Abyss and these passive effects can stack between every item. With no limit to how many can apply; a wide variety of combinations will make each run unique.
With each run, you will be able to unlock new rooms, items, bosses, special rules and even new endings! This means each dungeon is unique and expandable, being tailored to your own specific playstyle.
Hatch and Evolve Pets
If you need some company on your journey into the depths of the abyss, or just some additional firepower or assistance, eggs can be found which will turn into a random pet that has a special ability and will evolve the longer you survive.Mini-Games
Take a short break from slaying minions and take part in random mini-games that will also bag you some loot! Jump into Piano Performances, Meditation Challenge, Dance Competitions, and more – staying alive just got a lot more interesting!Last updated about 1 year ago
Added: about 1 year ago
Modified: about 1 year ago
User Score:
Community Score: 85
Critic Score: 76
Version:
Notes:
Is Custom Game: false
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID: 116100
IGDB name: Neon Abyss
Game Id: 100839111
Game Started Script:
Hidden: true
Include Library Plugin Action: true
Install Directory:
Manual:
Playnite ID: df45184a-038e-482f-b968-bd40eb5f816f
Plugin Id: 5f2dfd12-5f13-46fe-bcdd-64eb53ace26a
Post Script:
Pre Script:
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true