Valorant
Played
Unlock | First-person | Unreal Engine 4 | [Ludusavi] Game: no backup | Infinite spend | Free-to-grind | Free to Play | Direct control | Sci-fi | Real-time | [CL] English | Cosmetic | Stylized | [CL] Português Brasileiro | Currency
Last activity: about 1 year ago
Playtime: 917:24:03
Play count: 700
Last updated about 1 year ago
Added: over 1 year ago
Modified: about 1 year ago
User Score:
Community Score: 74
Critic Score: 81
Version:
Notes:
Is Custom Game: true
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID: 126459
IGDB name: Valorant
Game Id: 6ec1e795-4162-4f12-a04d-77a69310aa0f
Game Started Script:
Hidden: false
Include Library Plugin Action: true
Install Directory: D:\PC\Jogos\Riot Games\VALORANT
Manual:
Playnite ID: 883f213f-1b47-4dc1-97dd-7308eaa94efa
Plugin Id: 00000000-0000-0000-0000-000000000000
Post Script: Start-Process -FilePath "C:\Users\Resdryn\AppData\Local\Programs\youtube-music\YouTube Music.exe" Start-Process -FilePath "C:\Program Files (x86)\Steam\steam.exe" Start-Process -FilePath "C:\Program Files\Google\Drive File Stream\85.0.37.0\GoogleDriveFS.exe" Start-Process -FilePath "C:\Users\Resdryn\AppData\Local\Softdeluxe\Free Download Manager\fdm.exe" Start-Process -FilePath "C:\Users\Resdryn\AppData\Local\Programs\Bitwarden\Bitwarden.exe" Start-Process -FilePath "C:\Program Files\qBittorrent\qbittorrent.exe" Start-Process -FilePath "C:\Riot Games\Riot Client\RiotClientServices.exe"
Pre Script: (Get-WmiObject -Class Win32_Process -Filter "name = 'Bitwarden.exe'").Terminate() (Get-WmiObject -Class Win32_Process -Filter "name = 'fdm.exe'").Terminate() (Get-WmiObject -Class Win32_Process -Filter "name = 'GoogleDriveFS.exe'").Terminate() (Get-WmiObject -Class Win32_Process -Filter "name = 'steam.exe'").Terminate() (Get-WmiObject -Class Win32_Process -Filter "name = 'YouTube Music.exe'").Terminate() (Get-WmiObject -Class Win32_Process -Filter "name = 'qbittorrent.exe'").Terminate()
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: false
Use Global Pre Script: false