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1941: Counter Attack

Arcade

Played

Shoot 'em up

[EMT] Video missing | [HLTB] 00 a 01 horas | [EMT] Video Micro missing

cover_image

Last activity: about 2 months ago

Playtime: 00:00:28

Play count: 1

The prequel to 1942, like the other games in the 19XX series, is a top down shooter set in WWII.

One or two players control a P-38 (for player 1) or a Mosquito (for player 2), shooting enemy airplanes and ships. As in the previous games, one button shoots the airplane's weapon (which is upgradeable by collecting power ups left by enemies) and the other makes the airplane loop, destroying everything on screen (or causing extra damage to bosses, fought at the end of each level). The regular ammo is infinite, while the upgraded weapons have limited ammo. When the weapon button is held down, a bar at the bottom of the screen is charged and a special shot can be released, which varies in effect from weapon to weapon.

The airplane has a life bar which starts with three points. Each hit taken or loop used will consume one life point. The player will earn new life points at the end of levels or by collecting proper power ups. Other power ups available are auxiliary side and ghost airplanes. Three continues can be used, and one point is added to the score when one of them is used (a feature first introduced by this game and then copied by other shoot-em-ups).

Last updated about 2 months ago

Added: about 2 months ago

Modified: about 2 months ago

User Score:

Community Score: 77

Critic Score:

Version:

Notes:

Is Custom Game: true

Is Installed: true

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID: 6077

IGDB name: 1941: Counter Attack

Game Id: 5d8a0c75-d9ed-4083-b064-f3f1802c469e

Game Started Script:

Hidden: false

Include Library Plugin Action: true

Install Directory: X:\MAME\roms

Manual:

Playnite ID: 49fc438b-4299-46d2-9b0f-66acec3d8592

Plugin Id: 00000000-0000-0000-0000-000000000000

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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