APPLICATION IN BETA - EVERYTHING MIGHT BREAK

ULTRAKILL

PC (Windows)

Played

Fast-Paced | Action | Retro | FPS | Singleplayer | 3D | Blood | Stylized | Sci-fi | Silent Protagonist | Spectacle fighter | Great Soundtrack | Character Action Game | Robots | Old School | Arena Shooter | First-Person | Cyberpunk | Difficult | Shooter

cover_image
Steam

Last activity: almost 2 years ago

Playtime: 12:28:00

Play count: 0



ULTRAKILL is a fast-paced ultraviolent old school FPS that fuses together classic shooters like Quake, modern shooters like Doom (2016) and character action games like Devil May Cry.

Mankind has gone extinct and the only beings left on earth are machines fueled by blood.
But now that blood is starting to run out on the surface...
Machines are racing to the depths of Hell in search of more.



  • Use your many movement abilities to stay mobile and avoid the relentless attacks of the dead, demons and other machines.
  • Destroy them with an arsenal of incredibly powerful weapons, each with multiple available variations.
  • Soak yourself in their blood to regain health and keep fighting.



  • Kill fast and with SSStyle to rack up combos and gain points that can be used on weapon variations between missions.
  • Master the many levels to achieve high ranks and take on unique optional challenges.
  • Explore the varied and unique campaign environments inspired by Dante's Inferno to find plentiful hidden secrets

Last updated over 1 year ago

Added: almost 2 years ago

Modified: over 1 year ago

User Score:

Community Score: 97

Critic Score:

Version:

Notes:

Is Custom Game: false

Is Installed: false

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID:

IGDB name:

Game Id: 1229490

Game Started Script:

Hidden: false

Include Library Plugin Action: true

Install Directory:

Manual:

Playnite ID: ad0ec5af-f9cc-4d99-a6af-76d654c1a957

Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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