APPLICATION IN BETA - EVERYTHING MIGHT BREAK

Entropy : Zero

PC (Windows)

Played

cover_image
Steam

Last activity: over 2 years ago

Playtime: 02:03:00

Play count: 0

Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.

Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.


Features
- Tear a pathway through four chapters of violent chaos.
- Employ a deadly Combine arsenal including a Stunstick, Manhacks and a prototype AR2.
- Experience combat without a HEV suit. Think fast and shoot first... or succumb to bullets and claw.
- Lore rich environment - unravel the story behind the sanctuary of City 10.
- Face the music with a custom soundtrack from the likes of Morch Kovalski (AKA Yackson) and Spencer Baggett.
- Full closed-caption support (Now in different languages!)
- Achievements!

Requirements
You must own Half-Life 2 + Episode 1 & Episode 2.
Source SDK 2013 (Beta)

Warning: Entropy : Zero contains flashing lights that could affect you if you are photosensitive. Please be careful when playing if you suffer from epilepsy or photosensitivity.

Library model credit: DPotatoman

Last updated 7 months ago

Added: 10 months ago

Modified: 10 months ago

User Score:

Community Score: 80

Critic Score:

Version:

Notes:

Is Custom Game: false

Is Installed: false

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID:

IGDB name:

Game Id: 714070

Game Started Script:

Hidden: false

Include Library Plugin Action: true

Install Directory:

Manual:

Playnite ID: 176af699-0dd4-48ee-aff0-1f1804f4ff9f

Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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